GDANSK (Reuters) – Shares in Polish computer game manufacturer 11 little bit workshops sagged 38% on Monday to the base of Poland’s mid-cap index after the variety of gamers of the firm’s front runner video game “Frostpunk 2” stopped working to satisfy market assumptions quickly after its launch.
Frostpunk 2, the follow up to BAFTA-nominated culture survival city-builder Frostpunk, was launched on Friday night.
The greatest variety of simultaneous gamers of the video game on the Steam system got to 35,533 on Saturday.
“We expected a significantly higher players peak in the 80,000-100,000 range, so we consider 35.5k as a negative surprise,” stated Erste Group expert Piotr Bogusz, pointing out “relatively poor” gamer testimonials and the opportunity that some possible players might be accessing Frostpunk 2 using Microsoft’s “Game Pass” membership solution as factors impacting the peak number on Steam.
“Nevertheless, given Frostpunk 2’s almost 8x larger wishlist than Frostpunk at launch, we expected a higher players peak,” Bogusz included, describing those that had actually revealed a passion in the video game’s launch.
(Reporting by Adrianna Ebert; Editing by Kirsten Donovan)